public int dWidth; public int dHeight; PFont font; int pixelFactor = 32; int margin = 4; public float[][] level; public float[][] dLevel; boolean drawStroke = true; boolean drawFill = true; boolean pushUp = true; boolean sizeMod = false; boolean highDrag = false; void setup() { //size(int(screen.width*0.75), int(screen.height*0.75)); size(800,600); font = loadFont("ProggySquare-11.vlw"); textFont(font); dWidth = width/pixelFactor; dHeight = height/pixelFactor; background(0); frameRate(25); level = new float[dWidth][dHeight]; for(int x=0; x